|
The setup program allows
you to change the settings of how the game will run. You do not need
to run the setup first in order to play the game. The game's
original resolution is 320x200 but it looks best set in 640x400
mode. If you are having any speed issues or problems it is
recommended that you set the game resolution to 320x200 in full
screen mode. The game has music, sound effects and full speech, but there are no
translations or digital music packs available. |
SYSTEM
REQUIREMENTS: |
|
- Windows 95, 98, ME, 2000 or XP to run the game.
- Pentium 100 MHz or faster system with at least
32 Mb RAM.
- All DirectX sound cards are optionally
supported.
- 320 x 200 VGA display.
- A mouse is essential.
|
PLAYING
THE GAME: |
|
On the bottom of the
screen is the command interface. From here you can control Fatman in
your adventure. The first line will read what command mode is
active. To the right is the inventory box. All the items Fatman
picks up will show in this section. The following commands are
available: |
WALK
MODE [walking man icon]: |
|
Click on any point of the
screen that you want Fatman to walk to. If it is possible Fatman
will walk to this location. If not he will walk as close as possible
or he may exit the screen. |
LOOK
MODE [eyeball icon]: |
|
Click on any point of the
screen that you want Fatman to examine. A text box will appear
giving you more detail about this location. Click again to close the
text box. |
INTERACT
MODE [hand icon]: |
|
Click on any point
of the screen that you want Fatman to perform an action with.
(i.e. If you were to click on a door, Fatman would try to open it.) If
there is no action possible a text box will appear and give you the
details. Click again to close the text box. |
TALK
TO MODE [speech bubble icon]: |
|
Click on any point
of the screen that you want Fatman to talk to. In most cases you can
only talk to other characters. During these conversations the
options will appear in a text box on screen. Click on the line you
want Fatman to say. You can skip the speech at any time with a
click. |
SELECT INVENTORY MODE [mouse arrow icon]: |
|
Click on any inventory
item you wish to select. Selecting the inventory item will allow you
to use this item anywhere on screen and sometimes on another
inventory item. |
INVENTORY
BOX: |
|
The inventory box will
contain all the inventory items that Fatman has picked up. You
can interact with these items in the same way you would interact
with items on the screen. |
SAVING
/ LOADING GAME: |
|
If you need to
quit the game you will want to save your progress. When you restart
the game you can reload the game at the point you left it. It is
also possible for Fatman to die in his adventure, so you may want to
save the game at random points to prevent having to start all over
in the event of his death. You do not need to worry about this if
you have selected easy mode. |
IN
GAME OPTIONS: |
|
You can modify how
the game functions by clicking on the menu button. You can change
how fast Fatman walks around on screen. The overall game speed. The
speech volume and the music volume. Clicking on the voice mode
button will toggle the recorded speech text mode on and
off. The on screen text is permanent. |
DEATH
MENU: |
|
It is possible for
Fatman to die in his adventure. If this happens a menu displaying
why you died will appear. At this point you can quit, reload or
retry. The reload button will take you to the load game menu. The
retry button will only work if you are in easy mode. The retry
button will restart your game just before Fatman died. |
SHORTCUTS: |
|
- Esc: Skip Cut-scenes
- Ctrl-Q: Quit Game
- Mouse Click: Skip speech.
- F12: Play the behind the scenes audio
commentary.
|
GAME
PLAY: |
|
As the title might
suggest, The Adventures of Fatman is an adventure game. In an
adventure game you will come across a variety of puzzles. Solving
these puzzles will advance you in the game. If you get stuck try
these hints:
- Pick up everything that isn't nailed down. Most
objects will have a purpose.
- Be sure and talk to everyone.
- Look for clues!
- Use your inventory with everything you can
find.
|
LEGAL: |
|
The Adventures of
Fatman.
Copyright © 2003 SOCKO! Entertainment.IT IS
ILLEGAL TO MAKE UNAUTHORIZED COPIES OF THIS SOFTWARE.
This
software is protected under federal copyright law. It is illegal to
make or distribute copies of this software. No part of this software
may be reproduced, transferred, translated or reduced to any
electronic medium or machine-readable from without the prior consent
of SOCKO! Entertainment.
DISCLAIMER OF WARRANTY
The software is provided "as is" without
warranty of any kind. To the maximum extent permitted
by applicable law, SOCKO! Entertainment disclaims all warranties,
expressed or implied,
including, but not limited to, any implied warranties of
performance, merchantability, fitness
for a particular purpose, and non-infringement. To the maximum
extent permitted by applicable
law, in no event shall SOCKO! Entertainment be liable for any
direct, indirect, consequential
or incidental damages (including, but not limited to, damages for
loss of business profits,
business interruption or loss of business information) arising out
of the use of or inability
to use the software, even if SOCKO! Entertainment has been advised
of the possibility of such
damages. |
CREDITS: |
|
Game Design:
Michael Doak
Game Programming:
Michael Doak
Game Engine:
Adventure Game Studio - Chris Jones
Music:
Mark "m0ds"
Lovegrove
Artwork:
Michael Doak
Rodekill Comic Book:
Shawn Guzzo
YUS Bird Comic Book:
Telemachus
Stavropoulos "Helm"
Voice Actors:
Abdul: Michael Doak
Apartment Attendant: Scott Muehleisen
Bartender:
John Bell
Billy Bob: Michael Doak
Bouncer: Jamie Doak
Bruno: Jamie Doak
Bum: Brian Fry
Burrito Barn Clerk: Derek Koerner
Buzzer Voice One: Chuck Talcott
Buzzer Voice Two: Michael Doak
Fat Computer - Michael Doak
Fatman - Michael Doak
Guitarist: Ben O'Connell
Harold: Brian France
Henchmen: Joe Talcott
Itchy Eddie: Michael Doak
Knucklebones: Michael Doak
Mary Kate Cosmetic's Boss: Chuck Talcott
Merv the punk:
Daniel J. Geduld
Narrator -
Blazej Dzikowski "Goldmund"
Sheri: JoAnn Doak
Oldman Fogerty: Michael Doak
Pete:
Daniel J. Geduld
Policeman: Vince Pfromm
Toxicman -
Francisco Gonzalez
Wrent A' Wreck Clerk: Robin Doak
Plug-in:
AGSCreditz by:
AJA
Other:
Fatman Adventure Custom Fonts created with the
SCI studio.
Michael Davis - created the single digit font.
Len Green - Lead BETA tester.
Chrille Blomqvist - Special features menu.
CD Artwork / Design:
Michael Doak |
LICENSES: |
|
TrueType font display
uses ALFont by Javier Gonzalez and the Freetype project.
Distributed under the terms of the FreeType project license.
For other licensing information please read the .doc
files located in the "/licenses" directory of your CD. |