Some of this information can be found in game by clicking one of the help buttons.
You can contact Polecatsoft by emailing to lenman@users.sourceforge.net.
Wars is a strategy game for 2 players, who play on one computer in hot seat mode.
After you started the game, you can see the main menu. The help button will show you a shorter
version of this manual. The credits button will show you the credits, that can also be found
at the bottom of this page. By clicking the exit button, you will leave the game, and the play button will bring
you to the map setup. First of all, you need to select a .war file. After that,
you can set the units that will be availible in game, the money you earn per house and per day,
as well as the maximal number of days the war may last.
Wars is all about capturing buildings. There are 3 different types of buidlings:
You can buy a unit at barracks that have your color. Just select barracks,
click the buy button or press and enter, select the unit you want and click the buy button.
If you had enough money, the unit should now stand on the barracks.
You can't move the unit this day (turn), but the next day, when it's movepoints have recovered.
All you need to do is click the unit, press Move and then move the unit around using the arrow keys.
If you can attack an enemy's unit, the attack button will get availible. Just click it and then click on the
unit you want to attack. You will be shown how much damage you will cause and can decide if you still want
to attack this unit or not. Catapults and Trebuchets must have all movepoints to attack!
A detailed explanation of damage calculation can be found here.
Keyboard controls:
That's an easy one: Just edit the playlist.txt located in your Wars folder. The first number
represents the number of samples; these will follow right below. You can link to any midi file you want.
Warning: The playlist.txt must contain at least 1 entry. If you don't want the ingame music, just press B.
This is just a short chapter that will tell you how Wars saves games.
Basically, saving is done by pressing CTRL+S, and loading by pressing CTRL+O.
You can only have one savegame per map, the only way to bypass this limit is by copying the
savegames by hand and then pasting when needed again.
A savegame file is named like the map file it was created on, but with a .sav file ending.
Game Design - Master Lenman
Programming - Master Lenman
Graphics - Master Lenman
Testing - Deathlord
Mapdesign - See the Map Authors.txt in the maps directory
Thanks to:
Advance Wars, giving me inspiration for this game
Samuel Wilder, for the Advance Wars Calculator
www.Allegro.cc, great community
Lennart Steinke, for his book
Shift+Ctrl+Alt+F12 - 1000$
Shift+Ctrl+Alt+F11 - Knight
Shift+Ctrl+Alt+F10 - Trebuchet