Grouper by Daniel McCarty
and Joel Epstein

Overview
As in the card game "Set," the object of Grouper is to remove all cards in groups of three. Learning to identify a group is the most challenging part of the game.
Requirements
To play Grouper, you must have a Pilot (any version should do).
Object
Twelve cards are displayed on the screen at one time. Select three cards that make a group (see below) and the cards will be removed and be replaced by new cards from the deck. Remove all cards, and you win.
Cards
The full deck contains 81 cards. Each card has 4 characteristics:
- Background Color (White, Black, Grey)
- Number of Spots (1, 2, 3)
- Spot Length (Short, Medium, Long)
- Spot Color (White, Black, Grey)
Levels
You can choose to play one of 3 levels (set by the "Prefs" menu command).
- Passed 3rd Grade
- Only cards with the shortest length spots are dealt, thus reducing the deck size to 27 cards.
- The Thinker
- Cards with both the shortest and medium length spots are dealt. Deck size is 54 cards for this level.
- Analytic Genius
Groups
This is the most complicated part of the game - to learn & to explain. Once you've mastered it, though, you're ready to go. Let's give it a try:
A group is made up of 3 cards. Across all three cards, EACH characteristic must be either ALL THE SAME or ALL DIFFERENT. The following are some examples:

#1 is a group because:
- ALL cards have the SAME background
- There is a DIFFERENT number of spots on EACH card
- EACH spot is of a DIFFERENT Length
- EACH spot has a DIFFERENT Color
#2 is not a group because unlike #1, each spot is NOT of a different Color.
#3 is a group because:
- ALL cards have a DIFFERENT background
- There is a DIFFERENT number of spots on EACH card
- EACH spot is the SAME Length
- EACH spot has a DIFFERENT Color
#4 is not a group because unlike #3, each spot is NOT of the SAME length.
#5 is a group because:
- ALL cards have the SAME background
- There is the SAME number of spots on EACH card
- EACH spot is the SAME Length
- EACH spot has a DIFFERENT Color
#6 is not a group because unlike #5, there are not the SAME Number of spots on each card.
Selecting Cards
Tap a card to select it -- a grey rectangle will surround the card to indicate it is selected. Tap a second time to deselect the card. When no cards are selected, text in the status box at the bottom of the screen will indicate how many groups are available.
When three cards are selected, one of two things will happen: a) the cards make a group and they will be removed and replaced with the next three cards from the deck; or b) the cards do not make a group and the button at the bottom of the screen will read "But Why!". Clicking on this button will display a message explaining why the three selected cards do not make a group.
If three cards are selected, and you tap on an unselected card, the third card that was selected will automatically be deselected and the new card will become selected.
Restarting
Choose "New" from the "Grouper" menu to begin a new game.
Sound
Choose "Prefs..." from the "Grouper" menu to toggle the sound on/off. When the game is first launched, the sound will be set to they system preferences.
High Scores
Choose "High Scores" from the "Grouper" menu to view the high scores. The scores can be cleared by tapping the "clear" button.
Grey Pattern
Choose "Prefs" from the "Grouper" menu. You can choose between seven different grey patterns.
Hints
The button in the lower right corner of the screen usually reads "Hint" (except for when 3 cards which don't make a group are selected, then it reads "But Why!"). Tap this button, and a card on the grid will highlight. If you select this card, and tap the hint button again, the second card of the group will highlight. Then, if you select this card, and tap the hint button again, the third and final card of the group will highlight. You will have 2 points removed from your score for every hint (except at the beginning of the game, because your score can never fall below 0).
Cards Remaining
The deck of cards appears at the right of the screen. The bottom card on the deck displays the number of cards remaining. When this count reaches zero, you win.
Scoring
- Getting a hint: -2
- Finding a group: 5
- Winning the game: 15
Freeware Agreement
Grouper costs nothing (well, maybe it will cost you hours of wasted time as you stare at the screen looking for the next group). We hope you like playing it as much as we enjoyed making it.
Download
You can download a zipped version of the PDB file.
Or you can download a stuffed version of the PDB file.
Installation
Install Grouper like you would any other Pilot program. No muss, no fuss.
Questions
I welcome any questions or comments. Please e-mail Daniel McCarty danielmccarty@compuserve.com.
Source code is also available upon request.
Enjoy.